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reVersed Normals

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‘A normal is the vector perpendicular to the surface of a given point.’ When a modeling program is rendering the surface of an object, its exterior form, the ‘normals’ are drawn point ing out. Reversing the normals ren‘A normal is the vector perpendicular to the surface of a given point.’ When a modeling program is rendering the surface of an object, its exterior form, the ‘normals’ are drawn pointing out. Reversing the normals renders the space within.

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96 Pages
Size
8.22 MB
Length
96 pages
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